

You can now choose which character model you wish to use.

Added model select menu (escape > choose model). (can be disabled with svr_pezbots_useperks 0) Bots will now choose perks upon spawning. Bots will now throw stun, flash and smoke grenades. Dropped weapons from bots should now have more ammo. Bots will now choose attachments for weapons. (Please do not report any bugs found with older versions!) Bots have been tested and working on version 1.7 of Call of Duty 4. All stock maps, as of patch 1.7, are waypointed. This is pre-alpha code, meaning it is in no way feature complete and may be full of bugs! (If we forgot to add you to the credits then please contact us!) Sparks, Tally, TL-SpacepiG, Whitsel, WCP, Zeroy. Maks Deryabin, NovemberDobby, OpenWarfare Mod, Patmansan,
CALL OF DUTY 5 WORLD AT WAR TPB MOD
We will not be held responsible for any damages this mod does to your PC.Ĥ02, AA_Fan6566, AbneyPark, AintNoMeInTeam,BritishBulldog1,īruc3, Gerhart, Gumpy, INSANE, JamJam11, Kill3r, MasterB, This is pre-alpha code, meaning it is in no way feature complete and may be full of bugs, use at your own risk. Instead of two heads working on new ideas and solving problems we can have many. With this arrangement, the PeZBOT mod will be the winner. We would ask that each PeZBOT modder release the souce to their mod and make it freely available and permitted to be itself modded or added to another version of PeZBOT, including ours if we like the addition. We are more than happy to supply the source for our latest versions and let people update their modded PeZBOT with our latest scripts. This is to avoid any confusion about which mod is which and by whom.

We have no problem if people want to mod PeZBOT and release their own version, but we have one golden rule: the new mod MUST be renamed in the following format "PeZBOT_" + "MOD NAME OR MAKER" + "VERSION NUMBER".
